1.
Vučić D, Vidaček-Hainš V, Ćurković S. Associating Time Devoted to Online Gaming with Subjective Well-being, Emotional States and Affective Schedules. J. inf. organ. sci. (Online) [Internet]. 2024 Dec. 18 [cited 2025 Jan. 17];48(2). Available from: //jios.foi.hr/index.php/jios/article/view/2295